You can hear A ringing sound as you fall asleep, a sharp bark, and you awake. The smell of fear is fresh , but there's no one is there. Alone you are, and supplies are running out fast. The food your pack has hunted recently has gone bad, and there is nothing to eat. No deer or hares, not even berries for little Timber to snack on. Simply gone, and your pack with it. Howling is no help, if there are no wolves to help you. Your only chance of survival is finding others, and keeping them with you. Silver Stones, Pure Greens, Blazing Suns, Aqua Mist. They are no more, seeing as everyone is separated. Mate from mate, friend from friend, pack from the Alphas. We are alone here, few of the old pack. In a strange new territory, like a sunken version of our old home. What will become of us? The packs are gone, and we are now set free among the lands, a distance away from each other. Can we find out friends, and family, again? Or will we be sentenced to the life of a loner, living in solitude while sanity slowly drains away from the soul. Will old wolves return, or will we leave? It's most wolves nightmare. Alone, starving, with little hope to comfort the mind, as we cannot comfort each other.
As for packs, this is where you discover where your loyalties lye. There aren't the same amount of places to live as the old home. Packs may split up, or merge together, or new ones could form. Strengths and weaknesses are tested in this land, as wolves have to think like they've never thought before. Could the alphas find their pack in time, before they've decided the life of A loner is better? Or the pack members have already split apart into different groups? There's no way to know, it all depends on the core of your wolfs heart. Evil, or Good. Powerful, or Weak. In the race to figuring out this place, you have to know what matters most to you. What's your first priority? Finding your family and friends, or finding food and shelter? Each territory has it's own dangers. In the deep waters of the swamp, large alligators and crocodiles lurk, or you could simply drown. Lightning strikes out in the grasslands, and snakes bite. Mountain lions lunge on the mountain, and the cold is something none are used to.
The place is exactly what it sounds like. A humid, annoying, soggy place to live. A wolf that braved these waters would have to be smart enough, or fast enough, to out swim the dangers that lurk in these waters.
These wide open fields are subject to storms, and lightning strikes are frequent. Careful where you step, snakes slither through the tall grass as well. A few trees make a small shelter, the only place to rest for miles around.
This land offers a little shelter, in between rocks on the mountain. As you get higher, though, be warned. The temperature drops rapidly, and it will be harder to breathe. Not much grows, except for the occasional patch of grass or scratchy bush.
RANKS AND SUCH:
Alpha/Alphess: leader of a territory, can be self proclaimed... as long as there's a place for your pack
Beta: Typical, helps the leader out. The second in command.
Warrior: Does the fighting for the pack, not a wolf to mess with.
Hunter: Just what it sounds like. The supply the pack with food they've hunted.
Healer: The packs doctor, they have to memorize the herbs and heal wolves.
Outcast: A wolf who ran away from the pack, or was thrown out.
Loner: A lone wolf, going from territory to territory as they please.
Delta: The third in commands, usually lead a hunt when others are busy.
Nanny: The wolves who enjoy taking care of pups, and do so when the parents are away hunting. Or they help the healers, if there should be any need.
Of course there's always yearling and pups, too.
Well, the site is new, and I'm still learning the ropes of actually making stuff sound interesting. Sorry. The site link is http://whispers-of-wolves.forumotion.com/ if you've decided you want to join.