Search found 100 matches
- Sat Nov 16, 2019 4:40 pm
- Forum: Developer's Blog
- Topic: Raising Hills in Slough Creek Replies: 7
- Views: 3049
Re: Raising Hills in Slough Creek
Man playing with stamps on unity terrain is amazing. I'm guessing these stamps and the brushing of the terrain is why there are some unwanted depressions or a bit too much jaggy parts? Love seeing Slough Creek since it's so green and the longer expanse of river crossings will make it feel more wet a...
- Sun Nov 10, 2019 4:29 pm
- Forum: General WolfQuest Discussion
- Topic: Lost River Discussion [Spoilers] Replies: 180
- Views: 44115
Re: Lost River similar to Chernobyl?
Never really meant it as a theory haha. Just the vibes I get playing on the map itself and that the timing always strikes me as odd. I live near Flint, so I get a more emotional connection to it than Chernobyl - which is likely the actual reference/inspiration for the map. Water crisis was with pipe...
- Thu Oct 24, 2019 6:53 pm
- Forum: Tips, Hints, and Help
- Topic: Can't find WQ screenshots Replies: 3
- Views: 1856
Re: Can't find WQ screenshots
If you bought WolfQuest on Steam: - Open Steam - Click 'View' on the top navigation bar in the top left. - Pick 'Screenshots' from the dropdown menu - Select WolfQuest 2.7 or WolfQuest: Anniversary Edition from the Show: [last session] dropdown menu in the window that appears - Your screenshots shou...
- Thu Oct 24, 2019 12:44 pm
- Forum: General WolfQuest Discussion
- Topic: Lost River Discussion [Spoilers] Replies: 180
- Views: 44115
Re: Lost River similar to Chernobyl?
I can see the nods to Chernobyl being a sign of definite inspiration for the map, but these days I get more Flint, Michigan vibes when I play there. I doubt Flint was a specific influence or inspiration, but the water crisis began the same year WQ 2.7 went into development, so it does make me go HMM...
- Fri Oct 18, 2019 9:57 pm
- Forum: General WolfQuest Discussion
- Topic: What's your Wolfquest 3 Mate Like? Replies: 23
- Views: 7077
Re: How do you judge dispersal's?
I'm not overly picky about mates. So long as they help me hunt the harder prey (Spike Elk, Cow Elk etc) and aren't too noisy (excessive howling hurts my ears if they have one of the louder howls) then they're good enough for me. I do tend to cater mate choice to the "personalities" of my individual ...
- Fri Sep 20, 2019 5:43 pm
- Forum: General WolfQuest Discussion
- Topic: Ideas for Future Updates Replies: 1050
- Views: 221596
Re: Ideas for New Episodes/Future Updates
Personality *Dominant/Submissive (Dominant wolves are more confident and willing to fight, submissive wolves are passive and try to avoid conflict) This is technically already in the game, isn't it? As Cautious/Bold. More Bold wolves will fight just about anything and be pretty confident about thin...
- Fri Aug 23, 2019 2:31 pm
- Forum: General WolfQuest Discussion
- Topic: [3.0] Courtship: General Discussion Replies: 16
- Views: 5087
Re: Convincing Rival Pack Members
The text pop up is different than dispersal wolves, yes. It says pack wolves, and mentions leaving their families to start a life with you.
But other than that and potential hostile members of the pack potentially getting in your way, the gameplay is about the same.
But other than that and potential hostile members of the pack potentially getting in your way, the gameplay is about the same.
- Fri Aug 23, 2019 11:20 am
- Forum: General WolfQuest Discussion
- Topic: [3.0] Courtship: General Discussion Replies: 16
- Views: 5087
Re: Convincing Rival Pack Members
They aren't deep in the wolf territories, honestly. So long as you're within the wolf pack territory, you can run into them. I recently ran into a couple of lamar pack members interested in me, for example, and I was in a more faded grid space of the pack. Hunted some elk, went to sleep, woke up and...
- Fri Aug 23, 2019 10:09 am
- Forum: General WolfQuest Discussion
- Topic: [3.0] Courtship: General Discussion Replies: 16
- Views: 5087
Re: Convincing Rival Pack Members
Certain members of the packs are eligible to become your mate. They behave much like regular dispersals and have the diversity pop up + the heart over their heads, so they're easy to spot and differentiate between pack wolves you can't become mates with. The challenge with courting pack wolves isn't...
- Tue Aug 13, 2019 1:47 pm
- Forum: General WolfQuest Discussion
- Topic: What kind of computer do you play WQ3 on? Replies: 7
- Views: 4655
Re: What kind of computer do you play WQ3 on?
Operating System: Windows 10 Home Brand: Dell Platform: Desktop CPU: Intel Core i3-3220 CPU @ 3.30GHz, 3300 Mhz, 2 Core(s), 4 Logical Processors GPU: NVIDIA GTX Geforce 1050 Ti RAM: 16GB Worst thing I have is storage (only 100GB free or so) but that can be expanded with extra drives in the future. ...
- Thu Feb 21, 2019 4:10 pm
- Forum: Developer's Blog
- Topic: Zeno's WolfQuest Replies: 12
- Views: 4569
Re: Zeno's WolfQuest
Hahaha the little sneak of the cougar at the end. I can definitely see how progress can feel like a neverending journey where even the greatest of steps just slowly becomes a smaller and smaller amount compared to previous iterations and builds and implementations, but the finish line is there somew...
- Mon Feb 18, 2019 11:16 pm
- Forum: General WolfQuest Discussion
- Topic: Ideas for Future Updates Replies: 1050
- Views: 221596
Re: Ideas for New Episodes/Future Updates
- Ability to toggle grid marks on the map. On the new map they're very large but completely obscure the actual landscape present in those portions of the map. It'd be nice to be able the view the whole geography to look for landmarks. - The map view in the Stranger Danger video had custom marker sym...
- Mon Feb 18, 2019 7:38 pm
- Forum: General WolfQuest Discussion
- Topic: What are you going to do first on WolfQuest 3.0? Replies: 64
- Views: 28830
Re: What are you going to do first on WolfQuest 3.0?
The first thing I plan to do is visit all of the locations in the old game. Fossil forest and the cliffs, the burn and it's new forest growth, etc. Places that were significant to the player base too (like the clearing where the moon tree is in the current game). I want to see how it's all changed. ...
- Thu Feb 14, 2019 2:42 pm
- Forum: General WolfQuest Discussion
- Topic: In wolfquest 3 what kind of mate personality would be best for you? Replies: 6
- Views: 1802
Re: In wolfquest 3 what kind of mate personality would be best for you?
The only error is that Humble is the opposite of Bold, not Cautious ( judging by the sliders shown in the creator, at least ). I'm not too sure on what kind of mate I'd want right now, since I've yet to play. My preference would probably go down to which wolf I'm playing on and how the hunting is wi...
- Thu Feb 14, 2019 1:46 pm
- Forum: Developer's Blog
- Topic: I've Been Working on the River Replies: 17
- Views: 5853
Re: I've Been Working on the River
Yesssssss let there be waterrrrrrrr. I still remember playing the original game as a kid, and wishing the map was more set on the Lamar instead of overlooking it, because the dry grasses and bushes with little water made the whole map feel so parched . It's so delightful to see water sources now! It...